Kotor 2 master of the palace

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Instead, enter the Museum, defeat its occupants and take the high-quality items from the four containers in the room. Using the console outside this door causes it to overload and explode, courtesy of an anonymous 'fan'. Either way, both paths are essentially the same. Dark Siders will have a more specific mission from Tobin to disable both the north and south consoles, while Light Siders are left wondering what to do.

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When you see either the Royalist Corporal or Vaklu Officer, they can take you quickly back and forth from #2 to either the north or south areas.Īs either Light or Dark Side, you will get your primary mission here. Most of the resistance will be in the giant corridors but expect some inside rooms. As a Light Sider, expect more of Vaklu's troops, and as a Dark Sider, you can of course expect more Royalist soldiers of all types. Once unlocked, you can finally enter the room at #11 and eventually #12 to the final confrontation. Whether you are Light or Dark Side, your general objective will be the same: unlock the giant door just to the east of #2 using both the north and south consoles, at #6 and #10.